Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
A Ceresian deacon is skilled in healing and has considerable supernatural powers. He is welcomed by the army that he supports, and is always willing to call upon the gods to bless his fellow men.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison.
Advances from: | Acolyte |
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Advances to: | Monsignor |
Cost: | 34 |
HP: | 36 |
Movement: | 5 |
XP: | 56 |
Level: | 2 |
Alignment: | lawful |
ID | Ceresian Deacon |
Abilities: | cures, heals +8 |
staff impact | 6 - 2 melee | ||
invocation arcane | 7 - 4 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 30% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 100 | 20% |